Volume I

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NoTitle of papersTrackPageFile NamePaper Id
C1:Ā  Artificial Intelligence in Education/Intelligent Tutoring System (AIED/ITS) and Adaptive Learning
1Metacognitive Accuracy in Homework Assignments, Time-Limited Quizzes, and Learning Objectives

Huanyi CHEN & Paul A.S. WARD

C11View7
2Investigation on Practical Effects of the Explanation in a K-12 Math Recommender System

Yiling DAI, Kyosuke TAKAMI, Brendan FLANAGAN & Hiroaki OGATA

C17View10
3Transferable Student Performance Modeling for Intelligent Tutoring Systems

Robin SCHMUCKER & Tom M. MITCHELL

C113View20
4Automated Matching of Exercises with Knowledge Components

Zejie TIAN, Brendan Flanagan , Yiling DAI & Hiroaki Ogata

C123View32
5Using Unsupervised Machine Learning to Model Taiwanese High-School Studentsā€™ Digital Distraction Profiles Concerning Internet Gaming Disorder

Yu-Lin HO, Chien CHOU, Chen-Hsuan LIAO & Jiun-Yu WU

C132View41
6Use of Professor Comments in Predicting Student Success

Timothy H. BELL, Christel DARTIGUES, Florent JAILLET & Christophe GENOLINI

C138View42
7Learning Algorithm Implementation Structures for Multilabel Classification via CodeBERT

Karl Frederick ROLDAN, Gerd Lowell JANA, John Kenneth LESABA & Joshua MARTINEZ

C144View45
8Micro- and Macro-Level Features of NLP-Based Writing Tools in Higher Education

Michael BURKHARD, Sabine SEUFERT, Patcharin PANJABUREE, Chailerd PICHITPORNCHAI & Christina NIKLAUS

C150View49
9Investigating Bloomā€™s Cognitive Skills in Foundation and Advanced Programming Courses from Studentsā€™ Discussions

Joel J. W. LIM, Swapna GOTTIPATI & Kyong Jin SHIM

C156View59
10I will help you, but will you help me? How The Perception of a Teachable Agent May Influence Performance

Eva-Maria TERNBLAD, Magnus HAAKE & Betty TƄRNING

C163View65
11ā€˜I know that I clicked but not if I readā€™: An Exploratory Study Comparing Data Traces and Self-Reports on Feedback Engagement

Eva-Maria TERNBLAD, Agneta GULZ & Betty TƄRNING

C173View68
12Exploring Relationships Between Temporal Patterns of Affect and Student Learning

Anthony F. BOTELHO, Seth A. ADJEI, Vedant BAHEL, & Ryan S. BAKER

C183View72
13Engagement Estimation using Time-series Facial and Body Features in an Unstable Dataset

Xianwen ZHENG1, Minh-Tuan TRAN, Koichi OTA, Teruhiko UNOKI & Shinobu HASEGAWA1

C189View91
14Investigating How Achievement Goals Influence Student Behavior in Computer Based Learning

J. M. Alexandra L. ANDRES, Stephen HUTT, Jaclyn OCUMPAUGH, & Ryan S. BAKER

C195View101
15How Much Support is Necessary for Self-Regulated Learning?

Antonija MITROVIC & Jay HOLLAND

C1101View109
16Development of a Learning Companion Robot with Adaptive Engagement Enhancement

Bowei YAO, Koichi OTA, Akihiro KASHIHARA, Teruhiko UNOKI & Shinobu HASEGAWA

C1111View116
17Practical Use of an Error-based Problem Presentation System in Mechanics

Nonoka AIKAWA, Shintaro MAEDA, Tomohiro MOGI, Kento KOIKE, Takahito TOMOTO, Isao IMAI, Tomoya HORIGUCHI & Tsukasa HIRASHIMA

C1118View123
18Prerequisite-driven Q-matrix Refinement for Learner Knowledge Assessment: A Case Study in the Online Learning Context

Wenbin Gana & Yuan Sun

C1124View124
19Transforming Brainwave Signals into Symbolic Strings Towards Academic Emotion Recognition

Judith AZCARRAGA & Juan Francesco SALCEDA

C1134View142
20Considerate, Unfair, or Just Fatigued? Examining Factors that Impact Teacher

Ashish GURUNG, Anthony F. BOTELHO, Russell THOMPSON, Adam C. SALES, Sami BARAL & Neil T. HEFFERNAN

C1140View150
21Adaptive Scaffolding to Support Strategic Learning in an Open-Ended Learning Environment

Anabil Munshi, Gautam BISWAS, Eduardo DAVALOS, Olivia LOGAN, Gayathri NARASIMHAM & Marian RUSHDY

C1150View154
C2:Ā  Computer-supported Collaborative Learning (CSCL) and Learning Sciences (LS)
22Unveiling the Process of Collaborative Learning Through the Use of Digital Whiteboard Historical Action Logs

Hua Leong WA

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C2157View13
23The Development of Online Learning Readiness Scale for Junior Students (OLRS-J) in Taiwan

Chien CHOU, Ruo-Yu LI, Li-Fang KO & Min-Ling HUNG

C2164View18
24Analysis of CSCL for Mathematical Proof Based on the Log Data of Learnersā€™ Verbal and Nonverbal Communications

Masataka KANEKO, Hironori EGI & Takeo NODA

C2167View25
25Estimating Divergence-or-Convergence in Discussions based on Abstractness of Words in Utterance

Ryunosuke NISHIMURA, Taisei MURAOKA, Risa IHARADA & Hironori EGI

C2170View33
26The Influence of Awareness of a Difference between Concept Maps on Transfer: Experimental Investigation on the Efficacy in Collaborative Learning

Shigen SHIMOJO, Yoshimasa OHMOTO, Junya MORITA & Yugo HAYASHI

C2176View46
27The Effect of Individual Ideation before Discussion on Computer Supported Collaborative Argumentation in a Primary Classroom

Wenli CHEN, Qianru LYU, & Junzhu SU

C2182View52
28Interaction and Monitoring Matter: Comparison of High and Low-performing Groups in CSCL

Wenli CHEN, Junzhu SU, Qianru LYUļ¼ŒAileen CHAI, & Wei Liang TOH

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C2192View53
29Effects of Group Awareness Tools on Student Engagement and Enjoyment in Online Collaborative Writing

Xiaohui SONG, You SU, Jing REN & Rushi GONG

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C2200View61
30Understanding Areas of Parallelograms Through Virtual Geometrical representations: A Pilot Study

Eva-Maria TERNBLAD

C2206View70
31Understanding Sociomaterial Encounters in Collaborative Creative Making: A Case Study from a Makerspace in India

Alekh V & Chandan DASGUPTA

C2210View98
32Unpacking Emergent Creativity in Online Collaborative Making

Alekh V & Chandan DASGUPTA

C2220View99
33Support System for Understanding How Teammates Grasp Game Situations

Kazuteru Sakamoto, Kota Kunori & Tomoko Kojiri

C2226View104
34GWpulse: Supporting Learner Modelling and Group Awareness in Online Forum with Sentiment Analysis

Yuta NAKAMIZO, Changhao LIANG, Izumi HORIKOSHI, Rwitajit MAJUMDAR, Brendan FLANAGAN & Hiroaki OGATA

C2230View126
35Improving Spatial Perspective Taking Ability of Middle School Students Using Augmented Reality

Anveshna SRIVASTAVA & Chandan DASGUPTA

C2233View131
36Noticing Critical Information for Productive Uncertainty Management During Engineering Design Activity

Navneet KAUR & Chandan DASGUPTA

C2240View133
37Investigating the Role of Studentsā€™ Feedback-Seeking Actions in Harnessing and Adapting to the Distributed Competence

Narasimha SWAMY, Anveshna SRIVASTAVA & Chandan DASGUPTA

C2243View138
38Understanding Learnersā€™ Negotiation Processes During Ill-Structured Engineering Estimation Problem-Solving

Ulfa KHWAJA & Sahana MURTHY

C2253View144
C3: Advanced Learning Technologies (ALT), Learning Analytics and

Digital Infrastructure

39Monitoring of Learnersā€™ Activities in Software Structure Design Exercises

Yasuhiro NOGUCHI, Kanta INOUE, Satoru KOGURE, Koichi YAMSHITA & Tatsuhiro KONISHI

C3259ViewĀ 21
40Innovative and Effective Spreadsheet Tool for Learning Sentiment Analysis and Prediction

Michelle CHEONG & Jean CHEN

C3262ViewĀ 24
41Topic-Based Representation of Learning Activities for New Learning Pattern Analytics

Jinghao WANG, Tsubasa MINEMATSU, Yuta TANIGUCHI , Fumiya OKUBO & Atsushi SHIMADA

C3268ViewĀ 27
42Assessment of At-Risk Students’ Predictions From E-Book Activities Representations In Practical Applications

Erwin D. LOPEZ Z., Tsubasa MINEMATSU, Yuta TANIGUCHI, Fumiya OKUBO & Atsushi SHIMADA

C3279View28
43Topic-Level Social Network and Language Correlation in Course Discussion Forums

Ezekiel Adriel LAGMAY & Maria Mercedes RODRIGO

C3289View34
44Assessment of Studentsā€™ Feedback Behavior in a Game-Based Automated Feedback System- A Cross-Cultural Replication Study

Annika SILVERVARG, Kristen BLAIR, Maria CUTUMISU and Agneta GULZ

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C3292View60
45Construction of a Role-Play Style Japanese Learning Support System that Allows Teachers to Edit Dialogue Situations

Satoru KOGURE, Yudai KAMATA, Yasuhiro NOGUCHI, Koichi YAMASHITA, Tatsuhiro KONISHI, & Makoto KONDO

C3302View81
46Efficacy of an Online Course to Build Mindfulness in Adolescents

Renuka RAUTELA, Anurag DEEP, Mayank SHARMA & Nandini CHATTERJEE

C3305View84
47Detection of At-Risk Students in Programming Courses

Ikkei IGAWA, Yuta TANIGUCHI , Tsubasa MINEMATSU , Fumiya OKUBOa & Atsushi SHIMADA

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C3308View90
48Learning Support System Visualizing Relationships Among Classes and Objects Based on Teacherā€™s Intent of Instruction

Koichi YAMASHITA, Yusuke SUZUKI, Satoru KOGURE, Yasuhiro NOGUCHI, Raiya YAMAMOTO, Tatsuhiro KONISHI & Yukihiro ITOH

C3314View92
49Combining Data and Human Intelligence through Predictive Visual Analytics to Improve Educational Assessments

Yancy Vance PAREDES & I-Han HSIAO

C3317View100
50The Influence of a Virtual Physics Experiment Learning Environment on Grade 9 Students’ Motivation towards Physics Learning

Yushi HUANG, Alex Wing Cheung TSE

C3320View108
51Extracting Studentsā€™ Self-Regulation Strategies in an Online Extensive Reading Environment using the Experience API (xAPI)

Chia-Yu HSU, Izumi HORIKOSHI, Huiyong LI, Rwitajit MAJUMDAR & Hiroaki OGATA

C3326View115
52Process Models Enhancement with Trace Clustering

Wiem HACHICHA, Ronan CHAMPAGNAT, Leila GHORBEL & Corinne Amel ZAYANI

C3332View119
53Applicability and Reproducibility of Peer Evaluation Behavior Analysis Across Systems and Activity Contexts

Izumi HORIKOSHI, Changhao LIANG, Rwitajit MAJUMDAR & Hiroaki OGATA

C3335View121
54Association Analysis on Open-Ended Concept Maps using Data Mining

Didik Dwi PRASETYA, Setiadi Cahyono PUTRO, Muhammad ASHAR, Saida ULFA, & Tsukasa HIRASHIMA

C3346View140
55Comparing Short-Term and Long-Term Online Courses Using the Kano Model and Neural Network Language Models

Daniel Moritz MARUTSCHKE & Yugo HAYASHI

C3352View151
56A Curriculum Package of Social and Ethical Concerns in Metaverse Ecosystem in School Education Based on Bloomā€™s Taxonomy

Percy Lai-Yin KWOK, Joe Kwong-Ngai CHEN & Jordan Tsz-Chun FUNG

C3358View153
57PyGuru: A Programming Environment to Facilitate Measurement of Cognitive Engagement

Daevesh SINGH, Hema SUBRAMANIAM, & Ramkumar RAJENDRAN

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C3363View155
C4: Classroom, Ubiquitous, and Mobile Technologies Enhanced Learning (CUMTEL)
58Modelling Physical Activity Behaviour Changes for Personalised Feedback using a Health Education Application

Claudio DIAZ, Olivier GALY & Corinne CAILLAUD & Kalina YACEF

C4369ViewĀ 17
59Research on Classroom Interaction Behavior in a Mobile Tablet-based Unit Teaching Setting

Jian KANG & Ruixue LIU

C4375ViewĀ 39
60A Technique for Tracking the Reading Rate to Provide Studentsā€™ Learning Feedback

Fuzheng ZHAO & Chengjiu YIN

C4381ViewĀ 50
61An Evaluation of the Online Course on Climate Change and Emotion

Anurag DEEP*, Aditi PATHAK & Nandini CHATTERJEE

C4387View62
62Augmented Reality Applications in the Classroom: Teachersā€™ Experience

Hajar AL OMAIR, Antonette MENDOZA, Marie BODƈN & Nilufar BAGHAEI

C4392View77
63Design and Effect of AR Sign Language Teaching Software Based on Natural Interaction

Jiangxu LI, Peng ZHANG, Junting CHANG & Su CAI

C4402View93
64Designing a Recommender System for Mobile Applications Focusing on Relative Importance Weights of Learner-related Variables

Woorin HWANG, Hyo-Jeong SO, Chiyoung SONG, & Hyeji JANG

C4410View103
65Learning Through Patient Stories: Fostering Sensemaking in Technology Enhanced Learning Environment for Clinical Diagnosis

Sunita RASTE & Sahana MURTHY

C4413View111
66Unpacking Contextual Parameters Influencing the Quality of Personalized Adaptive Learning Edtech Applications

Gomathy SOUNDARARAJ, Vishwas BADHE, Ishika ISHIKA, Meera PAWAR, Chandan DASGUPTA, Sahana MURTHY

C4419View134
67Instructional Design on Data Visualization Model of Using AR Sandbox Apps in Learning and Teaching Geography

Aaron Hok-him LIU & Percy Lai-yin KWOK

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C4429View137
68Pupils’ Learning Characteristics, Self-directed Learning Ability, and Mathematical Ability by Applying A Gamified Math Platform for Distance Learning

Euphony F. Y. YANG & Tak-Wai CHAN

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C4433View143
C5: Educational Gamification and Game-based Learning (EGG)
69Learning Computational Thinking Efficiently with Block-based Parsons Puzzles

Jeff BENDER, Alex DZIENA & Gail KAISER

C5439View3
70For People and Planet: A Pilot Study of an Educational Mobile Game on the Sustainable Development Goals

Maria Mercedes T. RODRIGO, Louise Marie C. TULAYBA, Marianne U. LIM, Marlon C. MORALEJO, Ananea ARCEGA, Maria Celeste A. MARASIGAN-LASCANO & Allyah Elizabeth ORIO

C5449View5
71An Analysis of Filipino Primary School Learnersā€™ Game Experience and STEM Interest within Minecraft

Jonathan CASANO & Maria Mercedes T. RODRIGO

C5455View11
72Ludonotation: A Visualization System of Recording and Analyzing Interactive Strategic Gaming Behaviors

Ju-Ling SHIH

C5461View15
73Design a Robot as a Double with Micro-expression to Participate in a Virtual Situational Learning Environment and its Effect on Studentsā€™ Learning Performance

Vando Gusti Al HAKIM, Su-Hang YANG, Jen-Hang WANG, Yi-Jing LIa, Yi-Hsin CHEN & Gwo-Dong CHEN

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C5467View30
74Achievement, Behaviors, and STEM Interest of Frustrated and Bored Learners Using Minecraft

Maricel A. ESCLAMADO, Maria Mercedes T. RODRIGO & Jenilyn A. CASANO

C5477View44
75Two-way Knowledge Transfer Among University Academics, Young Entrepreneurs, NGOs and Students in STEM and IoT Metaverses: Conceptual Model, Research Agendas and Contextual Challenges

Percy Lai-Yin KWOK, Joe Kwong-Ngai CHEN & Jordan Tsz-Chun FUNG

C5487View55
76What Do Teachers Want to Know about Game-Based Learning Analytics: Cross-Case Study

Yoon Jeon KIM & Jennifer SCIANNA

C5493View56
77Changing Studentsā€™ Perceptions of a History Exploration Game Using Different Scripts

Stefan SLATER, Ryan S. BAKER, David GAGNON, Erik HARPSTEAD, Juliana Ma. Alexandra L. ANDRES, Luke SWANSON

C5499View58
78Talk & Play: A VR Application To Improve Volume And Silences Use In Verbal Communication

Maria Esther RUIZ-CAPILLAS, Alejandro ROMERO-HERNANDEZ & Borja MANERO

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C5505View89
79Impact of Gaming on the Mental Well-Being and Academic Performance among High School Students

Aaron James CAPINPIN, Roi Victor ROBERTO, Ramon Diego TAN & Judith AZCARRAGA

C5511View132
80Shelter GO: Multiplayer Location-based Game for Learning Evacuation

Hiroyuki MITSUHARA & Masami SHISHIBORI

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C5514View136
C6: Technology Enhanced Language Learning (TELL)
81Evaluating the Performance of Chinese Multi-Label Grammatical Error Detection Using Deep Neural Networks

Tzu-Mi LIN, Chao-Yi CHEN, Lung-Hao LEE & Yuen-Hsien TSENG

C6524View22
82An Exploration of a Novice Kindergarten Teacherā€™s Enactment of Multiliteracies Pedagogy during the Pandemic: A Case Study of a Virtual Kindergarten Classroom

Fengchao YU, Lian CHANG & Mi Song KIM

C6527View35
83Using Group Awareness Tools to Enhance Studentsā€™ Behavioral and Cognitive Engagement with Peer Feedback in Online Collaborative Essay Writing

Jing RENa, You SU, Xiaohui SONG & Haizhen GUO

C6537View43
84Research on Activity Design and Application of AR Gamification Resources to Promote Children’s Second Language Learning

Min-Sheng FAN, Zhen-Hua LIU & Xian-Ping JIN

C6543View63
85Ask4Summary: A Summary Generation Moodle Plugin Using Natural Language Processing Techniques

Mohammed SALEH, Maria F. IRIARTE & Maiga CHANG

C6549View78
86What Criteria are Important for Evaluating The Quality of English Language Learning Edtech Products? Evidence from Literature

Minu NANDAKUMAR, Leena BHATTACHARYA & Sahana MURTHY

C6555View96
87Explainable English Material Recommendation Using an Information Retrieval Technique for EFL Learning

Kensuke TAKII, Brendan FLANAGAN, Huiyong LI, Yuanyuan YANG & Hiroaki OGATA

C6561View113
88The Effects of Learning with Digital Storytelling on Classroom Engagement in a Grade 6 English Class

Yingxue LIU & Alex Wing Cheung TSE

C6571View118
89A Learning Path Recommendation System for English Grammar Quiz Using Knowledge Map

Naomichi TANIMURA, Kensuke TAKII, Brendan FLANAGAN & Hiroaki OGATA

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C6581View130
C7: Practice-driven Research, Teacher Professional Development and Policy of ICT

in Education (PTP)

90Role of Peer Assessment in Facilitating Computational Thinking Among Pre-Service Teachers

Xin Pei VOON, Su Luan WONG, Lung Hsiang WONG, Mas Nida MD KHAMBARI & Sharifah Intan Sharina SYED ABDULLAH

C7584View4
91Authentic Assessments for Digital Education: Learning Technologies Shaping Assessment Practices

Tristan LIM, Swapna GOTTIPATI & Michelle CHEONG

C7587View6
92The Comparative Effects of ā€˜What if/what if notā€™ and ā€˜Main Ideasā€™ Scaffolding for Online Student Question-generation on Science Learning

Fu-Yun YU & Hsiu-Chen CHEN

C7593View8
93When the School Door Closes, Do Teachers Open a Window? Using Mixed Methods to Investigate Teachersā€™ Online Teaching Practices and Momentary Experiences in Crisis

Jo-Chi HSIAO, Chao-Yang CHENG & Sunny S. J. LIN

C7598View12
94Agile Learning as a Solution for Class Absence

Maria Francesca ROIG-MAIMƓ, Ramon MAS-SANSƓ

C7607View19
95Evaluation of the Quality of The Educational Software from the Perspective of Experiences of Italian and Polish Pre-Service Teachers

Łukasz TOMCZYK, Laura FEDELI, Anna WŁOCH, Pierpaolo LIMONE, Monika FRANIA ,, Piergiorgio GUARINI , Michał SZYSZKA , Maria Lidia MASCIA , & Joanna FALKOWSKA

C7613View23
96The Perspectives of Distance Learning in Higher Education: Lessons Learned from the COVID-19 Pandemic

Dariusz DYMEK, Mariusz GRABOWSKI & Grażyna PALIWODA-PĘKOSZ

C7619View26
97Media Exposure and Studentsā€™ Attitude as Mediators Between Subjective Norms and Choice Intention for Science, Technology, Engineering, and Mathematics Careers

Tiny Chiu Yuen TEY, Priscilla MOSES & Phaik Kin CHEAH

C7629View29
98Rural Teachers’ Professional Development under the Model of “Internet plus” Volunteer Teaching in Normal College

Jian ZHAO & Wenjing YANG

C7639View40
99Exploring Predictive Indicators of Reading-Based Online Group Work for Group Formation Teaching Assistance

Changhao LIANG, Izumi HORIKOSHI, Rwitajit MAJUMDAR, Brendan FLANAGAN & Hiroaki OGATA

C7642View51
100The Budding Botanist Paradox: Automating Human Inquiry with Immersive Technology

Eric HAWKINSON

C7648View64
101Coding Initiative Provides Different Approaches to Inspire Girls for Programming

Sarina GURSCH

C7654View69
102An Integrative Evaluation of STEM Policy in Secondary Education: Empirical Reflections, Conceptual Discussions and Policy Implications

Percy Lai-yin KWOK & Heidy Jia-hui WANG

C7660View80
103A Pedagogy in STEM Classrooms for Primary Students to Develop Knowledge of Electric Circuits and Problem-Solving Skills

Siu Cheung KONG & Wai Ying KWOK

C7666View82
104Computational Thinking Development: Validating an Instrument for Self-regulated Learning Using Animation

Siu-Cheung KONG, Ye HU & Ming LAI

C7675View83
105Rural Teacher ICT Literacy Professional Learning and Teaching Practice in China: A Multiple Case Study Investigation

Yanfen HUANG, Sharifah Intan Sharina SYED-ABDULLAH, Nurul Nadwa ZULKIFLI & Norliza GHAZALI

C7681View88
106How Teachers Used ICT in Education in 2015 and 2022 in Croatia: A Cross-Sectional Study

Ivica BOTICKI, Marcela MATAS, Lana JURAK & Bruno SEGVIC

C7684View102
107The Influence of an Online Community of Practice on Professional Development for Online Teaching: Case Study on Kindergartens

Yuk Mui HEUNG & Alex Wing Cheung TSE

C7690View110
108Development and Validation of a brief Digital Pedagogy Competency Scale (DiPeCoS)

Shraddha RAWAT, Shreya TIWARI, Mayank SHARMA & Nandini CHATTERJEE

C7700View117
109How to Cluster Students Based on Their Digital Competence for Learning?

KĆ¼lli KALLAS & Margus PEDASTE

C7709View122
110Copyright in the Scope of Education

Branko KIRIN & Rwitajit MAJUMDAR

C7715View139
111A First-order Action Research Study to Uncover Students’ Conceptual Gaps in an Online Statistics Course using Extended Matching Questions

Ishaan TANEJA, Prajish PRASAD, & Jayakrishnan WARRIEM

C7720View145
112Teachersā€™ Classroom Digital Technology Integration Practices

Doris Kristina RAAVE, Eric ROLDAN ROA, Margus PEDASTE & Katrin SAKS

C7730View147

Volume II

Ā 

NOTITLE OF PAPERSTRACKPAGEViewPAPER ID
W01: Analysis and Design of Problems/Questions in the Digital Environment: The 15th Workshop on Technology Enhanced Learning by Posing/Solving Problems/Questions
1A System that Supports Learnersā€™ Strategic Thinking for Solving High-school Mathematics Problems

Takumi YAMADA and Tatsuhiro KONISHI

W011View278
2Enabling Physical- and Concept-Walk in VR-based Open-ended Historical Learning Space

Aoi MATSUURA, Kazuhisa SETA and Yuki HAYASHI

W0111View279
3Training System for Learning Tactics from E-sports Playing Video Based on Explanations

Yusuke NAGAYA, Atsushi ASHIDA and Tomoko KOJIRI

W0116View280
4The Effect of Contextual Student-Generated Questions on EFL Learnersā€™ English Learning Performance, Language Learning Strategy Use, and Perceived Cognitive Load

Chih-Chung LIN and Fu-Yun YU

W0124View281
W02: The 9th ICCE Workshop on Learning Analytics and Evidence-based Education
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5

Classification and Analysis of Learnersā€™ Proficiency Level in Marker Use Based on Learning Logs

Taito KANO, Izumi HORIKOSHI and Hiroaki OGATA

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W02

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34

View229
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6

Nudge Messages for E-Learning Engagement and Studentā€™s Personality Traits: Effects and Implication for Personalization

Taisei YAMAUCHI, Kyosuke TAKAMI, Brendan FLANAGAN and Hiroaki OGATA

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W02

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42

View230
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7

Relating Student Performance and Procrastination Behavior in Online Discussion Forums

Ezekiel Adriel LAGMAY and Maria Mercedes RODRIGO

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W02

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51

View257
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8

Analysis of the Connection of United Nations Sustainable Development Goals with the Hong Kong High School Technology Curriculum

Chi-Un LEI

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W02

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61

View258
NOTITLE OF PAPERSTRACKPAGEViewPAPER ID
Ā 

9

A Quality Data Set for Data Challenge: Featuring 160 Students’ Learning Behaviors and Learning Strategies in a Programming Course

Owen H.T. LU, Anna Y.Q. HUANG, Brendan LANAGAN, Hiroaki Ā Ā Ā Ā Ā OGATA and Stephen J.H. YANG

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W02

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64

View259
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10

Cultivating and Supporting Learning Analytics Literacy using 3M Analytical Framework

Min LEE and Alwyn Vwen Yen LEE

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W02

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74

View260
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11

Repurposing Existing Data Towards Institutional Learning Analytics: A Review of Outcome-mapping Data of HEIs in India

Debarun SARKAR and Anitha KURUP

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W02

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79

View261
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12

Modeling Students’ Ability to Recognize and Review Graded Answers that Require Immediate Attention

Yancy Vance PAREDES and Sharon HSIAO

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W02

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85

View262
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13

Automated Test Set Quiz Maker Optimizing Solving Time and Parameters of Bayesian Knowledge Tracing Model Extracted from Learning Log

Kyosuke TAKAMI, Gou MIYABE, Brendan FLANAGAN and Hiroaki OGATA

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W02

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91

View263
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14

Performance Prediction of Learning Programming – Machine Learning Approach

Thien Wan AU, Rahim SALIHIN and Omar SAIFUL

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W02

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96

View264
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15

A Framework for Behavior Analysis of an Essay Writing for Understanding Learners’ Thinking Process

Wasan Na Chai, Taneth Ruangrajitpakorn, Nattapol Kritsuthikul and Thepchai Supnithi

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W02

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106

View265
W03: The 6th International Workshop on Information and Communication Technology for Disaster and Safety Education (ICTDSE2022)
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16

Prototyping and Evaluation of a Web Application Supporting Tourists in Trouble and Emergency

Yasuhisa OKAZAKI, Akane HASEBE, Hiroshi WAKUYA, Yukuo HAYASHIDA and Nobuo MISHIMA

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W03

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115

View288
17Prototype System of Evacuation Training in Metaverse

Kaito OE, Itsuki TANIOKA, Hiroyuki MITSUHARA and Masami SHISHIBORI

W03122View289
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18

Immersive Function for Allocating Disaster Situations for a VR- based Evacuation Training System

Kaito OE, Itsuki TANIOKA, Hiroyuki MITSUHARA and Masami SHISHIBORI

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W03

131View290
NOTITLE OF PAPERSTRACKPAGEViewPAPER ID
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19

Learning Affordances of a Facebook Community of Older Adults: A Netnographic Investigation during COVID-19

Ryan EBARDO and Merlin Teodosia SUAREZ

W03140View291
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W04: The 11th International Workshop on ICT Trends in Emerging Economies (WICTTEE 2022)

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20

Identifying the Dimensions of Teachersā€™ Digital Learning Agility in the Age of Exponential Technology Use

Mas Nida MD KHAMBARI, Su Luan WONG, Noor Syamilah ZAKARIA, Kamilah ABDULLAH, Priscilla MOSES and Siti Raba’ah HAMZAH

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W04

149View203
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21

A Systematic Review of Trends and Educational Research Issues of Digital-Supported Writing: A Promising English Learning Environment for Thai Higher Education

Mi Chan HTAW, Patcharin PANJABUREE, Sabine SEUFERT, Chailerd PICHITPORNCHAi and Siegfried HANDSCHUH

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W04

155View209
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22

Behind-the-Scenes: Challenges to Integrate Google Classroom in Teaching and Learning

Priscilla MOSES, Phaik Kin CHEAH, Phoebe Soong Yee YAP, Mas Nida MD KHAMBARI and Su Luan WONG

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W04

164View223
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23

Multimodal Learning during the COVID-19 Pandemic: Exploring Studentsā€™ Preferences

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Ā 

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24

Teachersā€™ Perceived Usefulness on the Utilization of Mobile- Learning Approach in Teaching High School Biology: A Case from the Philippines

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Exploring the Behavior Patterns of Students Accessing Online Learning Material in Online Course: A Case Study at Hung Vuong University

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29

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31

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240

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32

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254

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Evidence Over Intuition: Identifying Factors That Influence the Effectiveness of Large Scale EdTech Initiatives

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36

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37

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39

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40

Four-bar Linkage Quadruped Biorobotic Instructions: Gamified Design and Development

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Ā 

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Ā 

305

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41

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43

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325

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336

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45

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47

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48

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49

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50

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382

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51

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54

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56

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57

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58

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59

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Ā 

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Computer Assisted Pronunciation Training (CAPT): A Systematic Review of Studies from 2012 to 2021

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79

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93

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94

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650

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95

The Development and Preliminary Evaluation of a Mobile Game for Pattern Recognition Learning

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96

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99

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Motivation Estimation Method for Computer Supported Ā Ā Ā Collaborative Learning Using Tablet Computer

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120

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